2014.02.06 21:23 CryptoLotto - Main Subreddit for Cryptocurrency Lotto
2021.08.17 21:36 jackcatalyst squidgame
2017.01.18 09:39 Flukster The Lucky Bastards
2023.03.30 02:44 limesodey missed just because i didnt play for a day or two 💔
first post on reddit ever by the way so im sorry if i made any formatting mistakes!!!submitted by limesodey to CookieRunKingdoms [link] [comments]
i did get lucky and get stardust early from a cookie cutter so it's not a huge issue at all, but i'm still just a little bummed that i grinded this event til i burned out and barely missed out because of it 💔 if i had an extra day i would've barely made the trade ship mission!!! hope everyone else got what they were hoping for!!! it was a very fun event all in all especially with the story :D i just wish they hadn't shortened the time we had compared to the last ones haha
2023.03.30 02:41 BtotheAtothedoubleRY NCG Bundle Package (The Tower of Wowers, CarsFuckingDragons and Momo's Mansion)
2023.03.30 02:40 Gumbanomicon Subjective Hero
2023.03.30 02:35 giverofmedicine MQ called us a bunch of tools and that we wish we could hang out with him and Josh
2023.03.30 02:30 baluranha The most frustrating part of ranked queue are promotion matches, they should change (again).
2023.03.30 02:21 meijioro Why is whole life insurance a bad investment?
2023.03.30 02:18 n8-iStockphoto The iStockphoto Nuzlocke Challenge: Photo Phinish - Filler Arc: The Cheren Chronicles: Part 1
|submitted by n8-iStockphoto to nuzlocke [link] [comments]|
2023.03.30 02:03 According-Arm-6159 Hotspot keep poping up and disappeared, but I got no order.
2023.03.30 02:02 benbru92 This disorder feels like it dooms you to a life of watching the world pass you by
2023.03.30 02:01 COD_Mobile_Official Call of Duty: Mobile - March 29th Community Update
submitted by COD_Mobile_Official to CallOfDutyMobile [link] [comments]
Greetings Call of Duty: Mobile Community, we are back and beyond excited to share that Call of Duty: Mobile Season 3: RUSH is now live! This season is full of good vibes, colorful content, and new ways to play! Before we RUSH into all the new things Season 3 brings…and we promise that will be the last RUSH pun in the update… let’s check out our official Season 3 trailer to get the party started!
Now that our boogie shoes are on it’s time to get into the rest of the Update. In this Community Update, we will be covering all of the new content coming to COD:M in Season 3 – RUSH, including the new Battle Pass and Battle Pass Vault, new MP Map, new weapon, new scorestreak, new quality of life changes, and more. Let’s groove!
As always, let’s start with a quick look at all the newest events launching throughout the next week:
In addition to all of the modes and events listed above, this season has a ton of new content coming like new operators and blueprints. You can see some of the new content that is coming now and later in the Season in our Roadmap below –
Battle Pass The Season 3: RUSH Battle Pass is now live! This new pass features Epic operators: Rivas, Darkwave, Domino, and Stitch. The weapons in the pass include the KRM-262, ASM10, KN-44, Razorback, and the new sniper the HDR. Also in the Battle Pass is the new Scorestreak the Wheelson as well as a variety of other items and blueprints. Below you’ll find highlights of both the free and paid versions of the Battle Pass, as well as our Battle Pass trailer so you can see the operators and weapons in action!
Free Battle Pass
~ Parachute – Oil Spill ~ Glow Stick – Oil Spill ~ Avatar – Besides Oneself ~ Frame – Oil Spill ~ Calling Card – Rainbow Renegade
And on top, of that, we have our Ground Forces Subscription! Join Ground Forces and unlock the following –
In addition to our Battle Pass offer, we have our usual Battle Pass from the past in our Battle Pass Vault. This season in the Battle Pass Vault is the 2020 Battle Pass from Season 10: The Hunt. This means if you happened to miss The Hunt’s Battle Pass the first time now is your chance! The Battle Pass Vault Season 10: The Hunt will include –
New Weapon – HDR Sniper lovers rejoice! Now available at tier 21 in the free path of the Battle Pass is the new Sniper – HDR. The HDR is a bolt-action sniper rifle originally from Call of Duty: Modern Warfare. This new functional weapon is a powerful, heavy sniper that sacrifices movement speed for its high damage. However, you can mix and match attachments like any of our weapons in-game to make the build that fits your playing style, one recommended build we have can be seen below -
In addition to the base version of this weapon at tier 21, an Epic version of the weapon – the HDR – Iridescent Lines is available at tier 50 of the premium Battle Pass. And, if you keep an eye out, you’ll see a Legendary version of the HDR available in a draw later in the season!
New Scorestreak – Wheelson Available at tier 14 of the free Battle Pass is the latest scorestreak coming to Call of Duty: Mobile – Wheelson. Popular in the Modern Warfare series the Wheelson has rolled its way into COD:M Season 3 – RUSH. The Wheelson is a UGV (unmanned ground vehicle) with a powerful turret. After calling in this scorestreak, players will be able to control the Wheelson by remote control, driving over rough terrain and eliminating enemies with its incredible firepower. The Wheelson is deceptively agile and can fit into tight spaces, so don’t think you are safe from an enemy Wheelson just because you ran into a building!
New MP Map – Rush First seen in Call of Duty: Black Ops II and again in Call of Duty: Black Ops Cold War the colorful MP Map Rush has made its way to Call of Duty: Mobile! Rush takes place centered around a paintball field where players can engage in fast-paced high-intensity closer encounters. If you are planning on Rushing to the paintball field we recommend doing so with your favorite SMG. Outside of the paintball field is an area of admin buildings filled with various tight corners to continue close encounter engagement, but also various windows and long sightlines for players who like longer-range combat. Rush will be launching later in the season, so be sure and keep an eye out on our socials to drop in!
Safe House is the newest “quality of life” update in Call of Duty: Mobile and it's now live in Season 3! The Safe House is a space where you can show off all of the cool gear you have collected in your COD:M career. Flex on your friends and enemies by showcasing your very best vehicles, Operators, and Weapons for all to come and see. Think you have the best Safe House? Click the share button in the top right corner and prove it! As this is a new feature, Safe House is expected to get updates and optimizations in the new few seasons. Also available in the Safe House is -
Background Music Customization
We know how much our Community loves COD:M music. And since this season is all about the party, thumping bass, and high-tempo melody, we decided to give our players not just to option of the groovy Season 3 – RUSH theme music to play in-game but more songs! Now players are able to choose their background music with choices between the themes of Season 3 – RUSH, Season 3 – Radical Raid (2022), and Season 9 – Nightmare (2021). To change the current theme music for your game click the music note and CD icon in the top right-hand corner of the Safehouse menu. From this menu, you can choose which Season theme songs you have access to play in any order you like in your COD:M lobby.
Looking ahead, the plan in future seasons is to make various past theme music available for players to earn through our events! We hope you all are excited to vibe to past season’s themes, we know we are! As with any new feature, we would love to hear your thoughts on this, as well as your favorite past Season’s theme music we should bring back.
BR Training Ground
Call of Duty: Mobile has been around for a long time now (and isn’t going anywhere) but after 3 plus years of this amazing game we wanted to give our players more ways to improve their skills this season. In addition to the Single Player Map Training (more info on that below) we have added a second Training feature to CODM this season. And now Training Ground is no longer just for MP!
In Season 3 – RUSH a new BR Training Ground is available for all you Battle Royale mains to fine-tune your game. Like the previous Training Ground, in the BR Training Ground you will be able to test your Battle Royale loadouts against targets or moving bots, to see if you really have the best of the best setup. The Battle Royale Training Ground is your spot to make sure you’re taking full advantage of the different weapon balances that BR has to offer compared to MP. We hope you use this new feature to dominate your next Alcatraz game!
New Single Player Map Training
In the Single Player Map Training mode, you can load into any map that is in the Ranked Map rotation and train in a variety of ways to improve your game! Once loaded into a map you will be able to adjust –
A new Ranked Season has arrived with Season 3 – RUSH. This Ranked season brings in all new Ranked rewards for you all to earn, a new Elite Mission where you can earn Elite Tokens, and Ranked Optimizations.
After reaching Legendary, players can play ranked matches to earn Elite Tokens. These Tokens can be used to construct past ranked rewards! We’ve also announced that the final Elite Missions reward is a new earnable Legendary Weapon. Yes, you read that right. More info on how to earn this Legendary Weapon will come later, but we would suggest doing well in Ranked😉
Grinding through this Season’s Ranked will earn you the satisfaction of making it to the top of the competition and –
The first Seasonal Challenge of the season is live now! The Unstoppable! challenge will have players showing off how adept they are with various scorestreaks including the new scorestreak the Wheelson. Prove you are truly unstoppable and you’ll earn yourself 13K BP XP as well as the following -
The second Seasonal Challenge of Season 3: RUSH will launch on 4/04 UTC. The Armor Up seasonal challenge will have you showing off your skills using various ARs – and in later challenges – the CR-56 AMAX. Specifically, this AR because this seasonal challenge will be how you earn the new signature attachment for the CR-56, the CR-56 AMAX – GRD-11. This signature attachment will give players an added amount of defense and cover while using the CR-56 AMAX, acting as an attachable mini-shield for the weapon. Completing all the tasks in this challenge will earn you 15K BP XP as well as the following -
Lastly, outside of community channels, which are not great options for individual bugs just affecting you, our two main two official support options are below:
- The Call of Duty: Mobile Team
Call of Duty: Mobile Season 3: RUSH
The rave is just getting started with Call of Duty®: Mobile Season 3: RUSH! Find your groove with Rivas – Neon and her Razorback - Treble in the Club or break out your glow sticks with Darkwave and his KN-44 - Candy Bracelet in the Season 3 Battle Pass! If you missed it the first time, The Hunt Battle Pass is now available in the Battle Pass Vault. Show off your winnings to your friends in the customizable Safe House and jump into the high-action new MP map, Rush. Lastly, don’t forget to redeem tokens in the Egg Hunter BR Event. Join the party now!
Call of Duty: Mobile Season 3: RUSH brings new content including:
· A brand-new sniper rifle, HDR, is now available in COD:M! With its insane firepower at the cost of mobility, it can effectively suppress enemies In any type of combat scenario.
· The final reward for Elite Mission 2023 has been officially determined: a brand-new Legendary primary weapon! Series 1 is now in the final stage, please keep an eye on your Elite Mission progress.
Log in to the game and enjoy the new content after the update!
Map UpdateNew Map - Rush
A brand new MP map, Rush, is coming soon. This paintball firing range has clearly defined inner and outer lanes, where intense battles amidst bunkers and gunfire are about to unfold.
New Mode - Single Player Map Training
A new training mode for ranked modes and maps in the ranked match pool will provide more convenient features to Players! Feel free to test out Free FOV, Throwable Trajectory, and Throwable AOV!
Mode Adjustment - Big Head Blizzard
Adjusted movement speed debuff after Blizzard Beasts got hit. Reduced movement speed of Blizzard Beasts. Reduced damage caused by Blizzard Beasts.
Ranked Match Update
2023 Series1 is now in the final stage. The final Elite Mission reward is officially set already: players who achieved goals will be awarded a brand-new Legendary weapon when the final ranked series begins in 2023!
More details of this legendary weapon will come in the future. You can check the requirements for unlocking the legendary weapon and your current progress in Elite Mission. Good luck to you all.
The new system in Elite Mission "Construct Rewards" is coming soon, where you can rebuild the missed rewards in previous ranked series. You can enter the Elite Mission in the ranked lobby to view more details.
After reaching Legendary, you can play ranked matches to earn Elite Tokens. After you earned a certain number of Elite Tokens, you can use them to rebuild the missed seasonal rewards.
Rewards from below series are now joining the Construct Rewards, and more will be coming soon, stay tuned.
Series 4 2021 Series 5 2021 Series 1 2022
New score bonus Overpower was added in Result Page: players that are assessed to perform better than other players at the same ranked tiers will be granted with this bonus. This rule does not apply on the first day of the new ranked series.
Optimized the logic of capturing objects in ranked matches. Rank XP bonus will be given in this new series for Domination.
Optimized Team-up range: Legendary players of 10000+ Rank XP will not team-up with Masters.
Optimized the matching logic for 4-Man/5-Man's in-progress matches: narrowed the strength gaps between joining player and average team levels.
Additional condition of triggering the Ranked Shield Card was added: triggers when deducted over 20 Rank XP.
Loadouts are available during matchmaking in Ranked Matches.
Ranked Map Pool UpdateFrontline
Added to permanent pool: Express, Crossroads Strike
Map change: changed Nuketown Russia to Nuketown
Team Death Match
Removed map: Apocalypse, Favela
Added map: Diesel
Map change: changed Nuketown Russia to Nuketown
Search & Destroy
Removed map: Favela
Removed map: Favela, Crash, Apocalypse
Added map: Diesel
Map change: changed Nuketown Russia to Nuketown
Removed map: Crossroads Strike
Added map: Diesel
Map change: changed Nuketown Russia to Nuketown
Scorestreaks/Operator SkillsNew Scorestreak – Wheelson A remote-controlled ground drone with impressive firepower.
Quick release of the UAV by left hand is now available.
Optimized the release operation of tablet-based Scorestreaks.
Practice Range OptimizationA new zone in MP Practice Range is now available to explore.
Bot behavior optimized.
Target challenge optimized.
Circle target challenge added.
Other OptimizationOptimized light rendering and reflect effects in Crossfire and Standoff.
Optimized some in-game texture performance of weapons.
Mode UpdateBR Training Ground
Weapons from Battle Royale or Arsenal Airdrops and new weapon mods are now available for training. And the new long-distance flying target challenge would help you become the next sniper master.
What are you waiting for? Let’s improve our survival skills here at BR Training Ground!
Easter Themed Event:
The well-reputed Easter Egg Event is back for a limited time!
You can gain Easter Egg Tokens by breaking Easter Eggs in Isolated and Blackout, completing Egg Pushing Tasks, and eliminating enemies. Easter Egg Tokens can be used for spinning the Lucky Wheel from the NPC Firebreak to earn rewards. The rewards include the Revive Bacon, which will help Players to revive immediately on the next revival flight (if there will be a next one) only when teammates are still alive.
Other UpdateAdded 3D Get-hit Hint:
It is enabled by default. Players can switch it off in SETTINGS – BASIC – BR MODE. 3D Get-hit Hint can help to discern attackers’ location, especially for those who are not on the same horizontal plane in some scenarios of Battle Royale.
Simplified KD/KO Broadcast:
Appropriately simplified the length of Knock-down/Knock-out information, especially from teammates.
Optimized positive feedback from KD/KO on the right side of reticle:
Added animation effects on positive feedback from Knock-Down/Knock-Out information on the right side of the reticle to improve the performance.
Added trigger condition to Ranked Shield Card:
Card protection triggers when deducted over 20 Rank XP.
Weapon RotationWeapon Rotation of Battle Royale in this season:
Type 25, AK-47, M4, ICR-1, Peacekeeper MK2, AS VAL, M13, Kilo 141, Oden, Krig 6, EM2, Maddox
XPR-50, DL Q33, SVD, HDR
UL736, RPD, Dingo
RUS-79U, QQ9, Fennec, AGR 556, MX9, PPSh-41, MAC-10, LAPA
BY15, HS0405, KRM-262
Kilo Bolt-Action, SKS
New WeaponSniper Rifle -HDR
A brand-new heavy sniper rifle with insane firepower but at the huge cost of mobility.
New AttachmentCR-56 AMAX Attachment - GRD-11
A weapon-attached shield that is partially made of transparent materials to enhance visibility, and blocks bullets before being destroyed for its lower endurance.
Weapon Attachment Code· New weapon attachment codes are added for easier sharing of attachment sets.
· The code of each attachment consists of 1 figure and 1 letter (eg.: 6B) that individually represents the slot it is located in and attached itself.
· A complete weapon attachment code that consists of the gun type and 5 attachment codes (eg.: MSMC-4A6B7A8C9C) could represent an attachment set of this weapon.
· Players can import or export attachment codes in the attachment modification page.
· Meanwhile, CLEAR ALL and RESET are integrated into one button.
Weapon Balance Adjustment ReminderThere will be reminders displayed on weapons with balance adjustments in new version updates. Players can tap the weapon balance icon for more details and compare the value changes of weapons and attachments. (reminders can also be hidden.)
Weapon OptimizationReduced camera vibration: Shorty
Weapon performance optimization: Locus, Rytec AMR, UL736, M4LMG, M21 EBR, Renetti, Holger 26, MK2, Shorty, Crossbow
Weapon SFX optimization: AGR 556, QXR, Echo, PPSh-41, J358
Optimized reload-to-sprint movement transition.
Optimized ADS-to-sprint movement transition.
Added standard melee weapon adsorption to Heavy Hit.
Weapon Comparison Update
Bug FixedFixed the incorrect value of dual-wield weapons in weapon comparison.
Optimized the issue of too many decimal places in the damage value of some weapons.
Fixed the incorrect damage value of CR-56 AMAX equipped with M67 Ammo in weapon comparison.
Safe HouseSafe House is coming! Players can enter it from the SAFE HOUSE (former ARSENAL) in the lobby! Players can show items they owned, including weapons with camos, character, and vehicles.
Players can visit Safe Houses through players' profile page. New high-rarity weapons, characters and Prestige Weapon are available to check in Arsenal at the bottom left corner of Safe House.
More features will be available in the following releases. We welcome your experiences and feedback!
Meta BGM Player
Tournament UpdateThe new task system is now available in Tournament. You can check weekly and seasonal tasks in the Tournament lobby and complete them to earn additional rewards. Task system is available even if it's not the opening hours of the Tournament.
OtherSight distance adjustment is now available. You can adjust the distance between the camera and optics via Gunsmith – Customize to improve visual performance.
Players must be at least of Lv.10 to add a friend.
Muzzle Default Look is now available. Players can change the muzzle appearance on the attachment page.
A Ranked Shield Card will be compensated for players who encounter a game violation after the violated player was banned.
Fixed the bug that the marker will not disappear after choosing it on selectable tasks.
Tactical reload speed: Increased
Fixed the bug that the basic recoil in BR is the same as in MP
Reload speed: Increased
ADS speed: Increased
Basic hit flinch: Reduced
ADS bullet spread: Reduced
Chest damage multiplier: Increased
Reticle & Optic vibration when firing: Reduced
Head damage multiplier: Increased
First damage range: Increased
Fire interval between shots: Reduced
Exiting scope speed: Increased
Recoil recovery delay after firing: Reduced
Basic damage: Increased
10mm 30 Round Reload:
Extra damage in first 2 ranges: Increased
Head damage multiplier: Increased
Lower arm damage multiplier: Increased
Horizontal recoil: Reduced
Lower arm damage multiplier: Increased
Movement speed: Increased
Sprint-to-fire delay: Reduced
Hip fire bullet spread: Smoothed
Damage: Adjusted (BR Only)
Range: Adjusted (BR Only)
Attachment added: Red Dot Sight
Stopping Power Reload
Debuff on fire interval: Reduced
Right fire button: Changed to hip fire
Visible trajectory: Added
Bullet Speed: Increased
Damage multiplier: Increased (MP Only)
MP Operator Skill/Tactics
Added a 3P effect when being activated.
Added additional time for H.I.V.E. to go effective after deployment.
Hit-box volume: Increased
Effects visibility: Increased
Added a Reminder when being detected.
Increased the weapon swap speed while the Operator Skill is activated.
Charging speed: Significantly increased
Damage range: Significantly increased
Bullet speed: Significantly increased
Mag capacity: Reduced
Bullet damage-taken reduction: Added
Charging Time: Significantly reduced
ADS Speed: Significantly increased
ADS Movement Speed: Significantly increased
Need to reload for every single shot
Ammo consumption per shot: Increased
Bullet Speed: Increased
Ammo consumption per shot: Increased
Reload speed: Increased
Damage range: Adjusted (BR Only)
Damage: Reduced (BR Only)
Target locking range: Increased
2023.03.30 01:58 Dungeon_Dice JoJo's Bizarre OC Tournament #6: R4M9 - Passion Little and Dédalo Viatger vs ???
|Popularity||Brandy Judge||12 (3.5+2) - 18 (6.5+2)||Brandy snagged a commanding early lead and held it through to the end!|
|Quality||Mx. Wah||22 (7 7 8) - 17 (5 5 7)||Reasoning|
|JoJolity||Mx. Wah||28 (10 10 8) - 20 (6 7 7)||Reasoning|
|Conduct||Tie||10-10||Judges had issues with length in the delibs, but ultimately found no conduct penalty.|
|Popularity||Cody Enfield||14 (4+2) - 16 (5+2)||A steady back and forth with Cody sliding in with a one vote lead!|
|Quality||Tie||22 (7-7-8) - 22 (7-7-8)||Reasoning|
|JoJolity||Errok||26(9-8-9) - 21 (7-6-8)||Reasoning|
|Conduct||Tie||10-10||A strat time extension was issued without penalty, but do note that these are given wholly under judge discretion with sufficient notice and good cause. We have been more liberal than tournaments past, but even we have limits. So far extensions have been in lucky spots where they did not interfere with the schedule of other matches, but there is also the consideration of fairness to both teams and when an extension is necessary by circumstance or become needed due to not being able to finish in a given timeframe. The reason we delay granting match extensions for the latter case is because we are uncertain whether or not they are actually necessary or if the team will be able to work and have gotten in their strategy in anyways. And ideally we want people to work as if they will not be getting an extension to prevent procrastination or effectively squandering time that could have been utilized. Final note as a reminder, turning in a strategy late for a conduct penalty, while it can feel bad, is an option for a reason in the sorts of cases where we cannot grant an extension in good faith.|
The game of modern Senet is simple! Each player has 5 pieces; whomever got all of their pieces off the board first won. The board itself is a 3 by 10 grid, with each piece starting in the first row. Each turn, players roll senet sticks to determine how many spaces they can move one of their pieces. If an opponent’s piece was in the slot they wished to move to, the player could swap the positions of the two pieces. However, if the opponent had two or more of their pieces adjacent to each other, those pieces were ‘protected’ and could not be swapped. Though many of its rules have been lost to time, it’s easy to see why Senet was such a popular game!Dédalo stretched out his fingers and wrists. He had heard that Cullinan enjoyed board games, so he decided that he might as well humor him. This way, he could get on his good side and get the opportunity to ask a few questions.
|Temple Name||Tier 1 Ability||Tier 2 Ability||Tier 3 Ability|
|Alqurs Almubaraza (The Duel Disk)||The front end of the shield opens up and can convert any one Temple stored in the gauntlet into a Cleria stone card (1 Pilot)||The shield can convert a second Temple into a card (2 Pilots)||The shield can convert a third temple into a card (3 Pilots)|
|House of Muses||Cullinan Dwarf Star||"I've split their souls into six chips each. In poker, if you think you might lose, you can fold. You need to be able to drop out and up the ante, so we can't play with just two chips. Winning back six chips is the equivalent of winning one soul." Show your resolve and your trust in your methods!|
|HECATONCHEIRES||Passion Little and Dédalo Viatger||"Fine. I'll bet my soul." Show your resolve and your trust in Pieduro!|
2023.03.30 01:57 galacticjuggernaut My love for Lenovo just waned
2023.03.30 01:50 Crystal-Clear-Waters The Image of Caring
2023.03.30 01:48 ToadBrigade5 Scizor, Shuckle, & Heracross (Johto Bug Gang!) - Toad's Daily Pokémon Ranking, 212-214
Introducing...submitted by ToadBrigade5 to pokemon [link] [comments]
...the first Pokémon evolution to not increase BST from it's previous stage! ...the first Pokémon with a field ability (technically). ...the first Pokémon to be treated as a counterpart to a Pokémon in a previous generation (arguably).
It's the metal Scyther! Scizor is a super cool Pokémon, and I have a friend who actually picked it for their Ace Pokémon! They are considering switching it out for Kingambit though, which I'm rooting for due to my absolute Paldean bias. Be that as it may, I think Scizor is a really cool idea as an evolution that doesn't actually increase a base stat total but instead redistributes it.
Unlike many Pokémon evolutions that feel like they invalidate their previous lines, or at least try to be the definitive version of the Pokémon, Scizor and Scyther stand side by side very well, both in terms of being balanced as alternative options to each other, but also visually. The green blades and red claws contrast with a Mario and Luigi esque vibe, and they honestly look like they could star in some show together, and I think it's a neat effect. It'd be cool to see more evolutions like this duo in the future.
You honestly can't ruin Scyther, though, it's a giant badass mantis that plays it up perfectly - the appeal is so strong that it would've taken a lot to make Scizor bad. And admittedly... I do think Scizor has to be my least favorite of the trio. The thing is, scissors just aren't scary, and the claws just look less cool than actual mantis scythe blades. But because it adds to Scyther rather than competes with it directly, and because it's still a cool Pokemon all around, Scizor will get a solid B Tier placement.
Fanart by Maud Beurskan
In case anyone is curious though, my favorite of the Scyther family is Kleavor - but it's going to be a long time until I can talk about that!
212+: Mega Scizor
I'm honestly really lucky I remembered this one existed, to be honest...
But I'm really a little upset that Mega Scizor exists but Mega Scyther doesn't. The whole gimmick to these two is that their equal alternates, and yet you treat them differently? But there were a lot of Mega Pokémon that got more than their counterparts did, and it really played a lot into why I didn't like Mega Evolutions in the first place. I still genuinely dislike when gimmicks treat different Pokémon unfairly.
The other issue I have with Mega Scizor is... it feels like it misses the mark on where Scizor's appeal is. Scizor is sleek, metal, and agile looking, like a power ranger or battle android, only a bug. By making it blockier and emphasizing the scissors aspect rather than the sleek design of it's claws... it just feels less cool and more like a cringey, edgy reboot with a costume design that looks awkward at almost every angle except the one in the poster.
Fanart by Mian
If this guys your scene, then hey, more power to you! But it just feels a little off to me, even if I do confess that the blue light is pretty cool and I would've liked to see blue motifs on the original Scizor. Overall though, I don't quite like this one as much but - it's still Scizor. It's not a bad design by any stretch, I just find myself skeptical enough that I can't say I fully like it. As a result, it goes in the C+ Tier with Pokémon I personally feel some reservations for.
It's still a bit hard to believe that Shuckle is a real Pokémon and not a meme created by Dorkly, to be totally honest.
I really didn't care for the way they treated Shuckle as a comedic bit. Most of it was just unrealistically self referential pathetic humor, with an added slice of gore, and while I didn't really enjoy any of it, it's still the first thing I think of when I see Shuckle. Which is a shame, because it's actually really cute?
It's a defense turtle that's actually a bug hiding in a rock with many openings, and it has such a cute smile! What's not to like? It just wants to hang out, hide in it's shell, and make berry juice for it's friends. It's such a cute little dude!
Unfortunately, Shuckle is... kind of forgettable which made it into the butt of all those jokes in the first place. Despite having the first ever 'unofficial' field ability to turn berries into berry juice, it kind of lost that gimmick, and since then never got an evolution or was used in a notable way. It just got buried among the sea of single stage Johtonian Pokémon, which is a shame, because like many Johto Pokémon we covered, it had so much potential!
Fanart by Masshu
In short... I stand with and believe in Shuckle. I want to see this Pokémon come back with a new signature ability and maybe an evolution while it's at it! But as is, I don't feel comfortable ranking it too highly because the only times I really remember it's existence is when it's the butt of a terrible joke. I'm placing Shuckle in the C+ Tier alongside some other comedically driven Pokémon like Alolan Exeggcutor or Gigantamax Meowth - after all, it's just as funny but it's got a good deal more potential.
Heracross is memorable to me because uh... something something, Heracross is Alpharad's dad? Like many Youtuber in-jokes, I have no idea what they're talking about, but I sure do laugh anyway.
I also caught a Shiny Heracross in Pokemon Violet at full odds! I don't talk about Shiny palattes much in this series unless Emi's talked my ear off about them before - I'm not a shiny hunter at heart. I don't see the appeal, admittedly, but if I see one, I'll catch it to trade to my friends. It was still a memorable encounter, spotting it in the bamboo forest like that.
As for the Pokémon itself, I... It's kind of just a stag beetle but anthropomorphic and thick. It's colors aren't visually interesting to me, but it looks kind of cool, I guess? But then again, that's just stag beetles in general. I think it's neat, and I appreciate how friendly they manage to make a giant bug. I think it makes a really neat face counterpart to Pinsir's heel, but getting associated with Pinsir doesn't do me any favors honestly.
I think in the end, I'm giving Heracross a C+ Tier placement. It exist, I have more positive feelings toward it than not, but I can't deny that it just doesn't have enough for me to say I unambiguously like it. The C+/B tier barrier is a tough one to overcome for me, and I just don't think Heracross has enough, sorry people.
Fanart by Polyacryla
214+: Mega Heracross
Okay but part of that "it might not have enough" ruling could be bleed over from Mega Heracross. This existed? Yeah uh...
I'll be honest, Mega Heracross just looks bad. It ruins the only positive vibes Heracross has going for it, making it try to come across as aggressive and instead creating just another uninteresting bug monster. It's proportions look impractical and the colors just look garish together.
I don't outright hate it or anything, but it feels really weak and generic as far as Mega evolutions go. Slightly bigger! Redder! Spikier! And then they call it a day, it seems. C- Tier.
Big post today! Which of these Pokémon are your favorites? Anything I missed about them? I'd love to hear your thoughts in the comments below!
For information on this series like tier definitions, the archives, and rankings, see this master doc. The last post was on Qwilfish, which can be found here.
If you'd like to see more content like this, also check out Emi's version which runs in parallel: Emi's Version.
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